Can’t say I’ve heard of it before. But looking it up it sounds pretty neat, though even just reading an overview for it I’d say the similarities might be more surface deep, as a note
6six6
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Did you play the game? Its not RNG based, its a card game. There's also saves at every day with a hyper fast forward option.
There's like 5 difficulty levels including a literal "skip" one for those who prefer to just see the story.
I'm happy you enjoyed parts, but the difficulty option is literally there before every fight, so I'm not sure what else we could've done to address the issues you pointed out since multiple of them seem outright inaccurate
The game was originally designed to not use any commissioned art at all, so the text box art uses the mentioned character generation that comes with the engine (plus sourced parts to be usable in it). When it got bigger and more popular and I started commissioning art, I focused on things that’d be ‘nice to have’s for the art and weren’t in the game before, rather than trying to replace what I already had in another form. TBD on if the text box portrait art ever changes, but it’d be a massive undertaking to replace.
I will note that there are some. Some in bad ends, and a at least one notable one in the main story. There will also be more in the future, of course, if based on how the story. (They also can be opted out of, to note, if you choose less horny options when progressing through the story).
But yeah. My priority in game making is Story>Gameplay>TF-TG Experience>Sexual Content. So I don't force it if I don't feel like it's what matches the story. I'll be open about that. Glad to hear you were able to enjoy it regardless.
Saves are transferable between versions, yes. There’s some more detail in a ReadMe file attached. But it basically is just moving the save folder into the new version
As for the finished version specifically, I’m not planning any changes to the game that’ll break saves, but I wouldn’t be surprised if it does happen.
Sorry about the delayed reply, this was in the comment filter and I just looked at that for the first time.
For getting TFs. Most are available throughout. But there are some that are considered more significant that are missable. If you just want to see them, then there’s the chapter skip function to jump to around that section of the game and play it to see it. But in terms of being available again later, then yeah, that’s not currently something intended.
Yeah, that's my bad on mistakenly thinking I had finished that section. The section would read...
[Edit: It's in the old walkthrough, and will be added to the new section mentioned. Redacting after they responded for the sake of not having it out here. So people can choose to look for it in the walkthrough if they want to.]
Which already exists in the "old" walkthrough section, but I, as noted, mistakenly thought I already moved that info over before publishing everything.
Interesting information that I will parse for the future and keep it all in mind as I continue the gameplay side of the development. That's a bit out into the future so I am grateful for the thoughts.
But, I will note this: There is a heal spot right before the end because the gameplay balance arc is incomplete in this. I was aware of that and added that specifically for that reason. If you see this, I hope you can experience the ending as you expressed a desire to via that. You shouldn't need any of the upgrades to do so, to note, as I balanced it with that in mind.