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804 Game Studios

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A member registered Aug 10, 2017 · View creator page →

Creator of

Recent community posts

Thanks for playing our game!

Glad you liked the game! Thanks for playing!

Thanks for the compliment! We are glad you enjoyed the game!

Thanks for the feedback! We thought that the changes in the zombie would be enough of the timer display...but thanks for the input!

We are glad you enjoyed it!

Thanks for the positive feedback! We are glad you enjoyed it!

Thanks for the feedback! We are glad you liked the game!

Thank you for playing!

Just patched the game that bypasses the player from having to go through the intro when they replay. Thanks again for the feedback!

Thanks for playing! We are glad you enjoyed it!

Thanks for the feedback...I should make it return to where the player is in the zombie state. Thanks for playing!

Thanks for playing and the positive feedback!

Yes! Team Zombies! Yeah, we could've done a little bit with the shading to have the bones of the zombie stand out a little more...especially on the white floor. Glad you enjoyed it and thanks for playing!

Thanks for the positive feedback!

I'm glad you enjoyed it! Thanks for playing!

I agree, we didn't spend a lot of time on the AI, and it definitely could use some work. Thanks for playing!

I agree, we could've shortened the intro. Thanks for playing and the blood was just a normal particle effect with multiple emission bursts, the rest was handled with 2D pixel art. 

We agree, we had some SFX recorded, but ran out of time before we had been able to add them in. Thanks for playing!

I didn't spend a lot of time on the AI, it definitely could use some work. Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for the positive feedback!

Great game! Love the concept and it's very well-executed! Great Job!

The only thing we weren't able to upload is the music...too large of files.

Great job! It was very "Meat Boy"ish, but with a twist. I really enjoyed playing it!

Thanks for playing!

Great concept, but I would fix the animations. In Unity, make sure that the "Has Exit Time" is not checked in the animation transition. That may help with making the attack animations more responsive.

Very clever take on the theme! Great job!

Thanks for the feedback!

Thanks for the feedback!

Great point with the white-on-white visuals...something to keep in mind next time. Thanks for the feedback!

Thanks for the feedback!

I agree, we just ran out of time to add some wicked SFX. Thanks for the feedback!

Thanks for the feedback!

Hey Yang, I've updated it to include everything.

Thanks for the positive feedback!

Thanks for the feedback! I'm glad you enjoyed it!

Hi Nick. We wanted to keep the audio a little lower because we originally had plans to add some SFX. Thanks for the feedback!

I've never been very good at the Flappy Bird style games, but loosing "health" was a lot more forgiving than just ending the game. It was fun!