Yes! Team Zombies! Yeah, we could've done a little bit with the shading to have the bones of the zombie stand out a little more...especially on the white floor. Glad you enjoyed it and thanks for playing!
I agree, we could've shortened the intro. Thanks for playing and the blood was just a normal particle effect with multiple emission bursts, the rest was handled with 2D pixel art.
Great concept, but I would fix the animations. In Unity, make sure that the "Has Exit Time" is not checked in the animation transition. That may help with making the attack animations more responsive.