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A member registered Nov 22, 2016 · View creator page →

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hmmm maybe remove "CD32" from iso name, confuses ;) good work on the game !

xxx_CD32.ISO run on CD32 ?

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I'll take a look at it... new version has the function to turn off text

you can turn off clock, menu row is only there on mouse point. if you mean icon name, there is no off switch. can you explain more in detail and why you don't want the text

I have removed resolution limit, you can run 1024x576

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point mouse over dock bottom 8 pixels and options is shown, click H for user guide, the resolution 576 makes the dock run in different mode(chipset experimental never made it ready)

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hmmmm, not seen such error... have you copied library files in archive to libs: and using correct icon.library as well ?

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Thanks, Yes it's in game description that DEMO version does this, the full version returns to menu ! I noticed you not read game instructions... you miss the hole idea on the game ! ;) 

wow ;)

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That's cool thanks! Nice compilation/gameplays

as expected ! ;)

Hi , I was not todo special Vampire version but it got me wondering why Tracker is not working on it, anyhow I've put up a new version 1.09 this requires manual action, so you probably need just to start the game and music should play, the before Vampire autodetect is moved to hold L-SHIFT during launch of game icon... I'm to remove it entirely in future...

ohh V4, I had a lot of problem to make it run on it, Tracker locked it up, maybe it's my core 10400 that's fault ?? so I changed player for V4 HW but kept old one for non V4 since the new player not working on plain Amiga..... What core are you running? I think I have to take a second look at this...

Hi,

It's same game just with time limit, there is no code difference, does key M switch anything ? start/stop music. I did a stream yesterday with the retail version and there was no problems, music plays.

maybe your low on chip mem on normal boot or something else is in way... good that it runs ;)

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running from WB3.1 > ?!, run game and wait a bit longer time if it comes alive the screen. try turn of cache etc. on cpu / try other expansion card. try run no ss and manually loadwb for max chipmem / it should just run it's a plain AGA game, if it was demo version DL latest and try again

thanks !!

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projectiles do this if cpu power is too low, 68040 should fix it, enemies are ghosts, they go trough all

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ohhh, cool I have no real machine to test on... good to know

Just a bare 020EC 14Mhz with some fast ram ??

Pumpkin is a fixed issue among some other things.... v1.06 final I hope.

Thanks!

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thanks, maybe...

It requires ASM coding to fix a slave for it :( 

I'm glad you like it!

Thanks for trying out the game ;)

Great stuff !!!

it looks so cool....

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download  if you find it hard to create a HDF file you can DL one from this link, just boot from installer ADF and reformat it. I do not have a YouTube channel anymore, traffic was so low that the maintenance of it was not worth it.

I'm sure there are tutorials on YouTube on how to install Amiga OS 3.2, after this is running check that emulator has correct config, memory CPU Network RTG ect. then install 32se 1/2 and 2/2 if you have that ;), you can add a directory to emulator and from pc/Mac side add those 2 32se lha files to that so you have a easy install point from emulator. have fun hope this helps you ! 

You can also start with fs-uae, get it to work and then move HDF file to win-uae and figure out the settings, fs-uae is a lot easier to use and to get it to work.

Maybe you did not run hdtoolbox and made a partition into your hdf and formatted after a reboot and then run the installer ?

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Hi, There is only predefined status to choose, nothing fits this, so I selected complete as there is no development going on. All other status suggest development is active. maybe I should give it v1.00 ;) If I update it, it will be v1.00 then

cool!

aaarghhhhh, thanks for pointing it out... setting hidden in all other stuff easy to miss ;)

It was cracking like overdrive in volume on first version, so I lowered the volume of the sample file and now V4SA core 10000 has clean audio. you can try edit audio file  with Wavebox and lower the volume level more...

The "halo" is to mimic sword swing ;) thanks for the input

Game needs Workbench environment +RTG, old games like those running on mini are direct HW bang on chipset. but if there is WB + RTG on it then it's just to run it !

I would still guess it's cpu libraries that's not correct or not installed

If you get "install Modules first" then in CDROM there

is a /adf/ModulesA1200_3.2-adf diskette, double klick

copy from diskette c to sys:/c Loadmodule command

Hi, You have to install all from CD rom OS3.2, it means after running installer, rebooted, run installer again, choose glow icons and install, run installer again choose "cpu modules?" don't remember correct name but you see something CPU related and this is the modules and install., then make a backup before continue with 32se ;) 

backup all first, then run disk 2 only and follow instructions as they come. since jump is pretty big I would run both discs full install, but save first all things you added and full backup you never know what's missing util you need it ;)

Thanks!

yes!

It's not shareware, PD etc. ;)