In the animation folder in the zip are all these folders full of sprite sheets for animations of the waterline for every ocassion in the tileset.
aamatniekss
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The canvas size for each frame is 80x120(which means the whole sheet is on a 80x120px grid) as written in the asset pack description. It was kept larger, with padding on sides, to be kept consistent across all frames, so that you easily can separate it. The reason for making the canvas 80x120 is because the animations have varying sizes, as you can see the idle frames could fit in some much smaller canvas, because there is not much vertical or horizontal movement. But since the attack animation ends up taking up a very wide horizontal space as well as some other animations, I picked a canvas size that is large enough to fit every frame, as well as keep the character still in center so that it's easy to implement.
So essentially you just need to divide it up into 80x120px grid, and keep the origin centered then, the character will be perfectly centered and everything will fit.
Hey, lol sorry, i posted a wrong invite previously, somehow they always get deleted here's the correct one to the correct server - discord.gg/tcENQdFrSw
Yeah, i was making this pack as a more of a high-range offering, since there is a distinct lack of higher resolution stuff on here. But yeah it comes with the caveat that it takes super long, so the market is not so full of characters and enemies and environments. Unfortunately i can't think of any concrete examples, but ive noticed some characters over time who would fit decently well, but the names escape me
Hey!
Thanks, glad you like it! Yeah it's supposed to work together, there might be some small issues like what you say, but most of it is meant for characters of approximately 40-50px high(40 already on the smaller size though). So it was made with that in mind. There is some stylization too ofcourse, and some trees might be small and such, but that's how it is with games. (for bigger trees there are the giant tileable trees, and with update 1 to the grasslands pack i included some bigger version standard trees too.)
Once I get to some characters or other packs, I might revisit some props and add them in smaller/bigger sizes if necessary. If you list any assets that you think are too big, I can give them a look over.
Hey!
I do have a discord server here, however im not available for work right now, and likely wont be atleast till the end of the year. Just to note, my freelance rates currently are generally 40-50$ per hour, so the final price depends how long it takes.
https://discord.gg/sWCfEwW9
Oh, that sucks, unfortunately there's not like a retroactive discount I can give or anything like that, as there's no such features on itch.
As for the UI assets, it's on my list, but yeah i've been busy with work, so i haven't had a lot of time to do any assets for itch at all. There's too much I want to do, but it takes quite a long time and my time is a bit limited recently.
Sure, you can try it on this image, it is 1x size. https://imgur.com/FaGKJLs