Great thank you!!
ONE LAST QUESTION (hopefully) Can my "Single Sprite" be a food bowl with various amounts of food in it as its "expressions" (full, half full, empty, different food?)
My background is coming together so it's generated one more question!
Since colors/effects generated in-engine are allowed, would it be possible to leave part of my background image transparent where the windows are, and then use a background generated in-engine with programming to change what color is behind the background to change what color shines/shows through the windows?
What would the ruling be on overlaid textures? I'm thinking of adding a VHS animated texture over the background and sprite and wanted to know if that would count as an asset and therefore not be allowed, and if we'd be allowed to have more than one.
Can masks or overlays be used for minor lighting effects (like a spotlight, or lights flickering) and would they need to be drawn with math?
I got this in the recent humble bundle and I'm preparing to play it! Super excited! I was just wondering: in the book you say each set of cards represents a week of your time, but then also that you roll a d6 to determine how many cards you draw per day. I was wondering when you roll a d6 for clearing the ghosts since it says you do it once per day: once for every day in that "week" or only once for each entire draw? Seems hard to clear 10 ghosts if it's once every entire draw you'll run out of cards fast! Or do you reshuffle any cards that don't say to discard them back in?
Thank you!