My main critique is that the grid space isn't very clear so knowing how many moves you will go forward. As a framework the game is a cool idea and i think if it was fleshed out it would be very fun.
Abnormal
4
Posts
1
Followers
5
Following
A member registered Aug 12, 2019 · View creator page →
Creator of
Recent community posts
Hey really cool idea just a couple things.
The climbing idea is cool but the bridges would sometimes despawn without me jumping on them . Even the first few platforms would be gone after the first jump. Also some of the bridges didn't give me time to jump before falling through. A great base idea that has potential.
Very solid and easy to understand, would love to see the idea developed more. Visually its pretty clear one what is what so that is nice, It gives a very rouge lite vibe. The single use players was a cool idea.
My critiques would be, combat could be improved by changing from a stab to a swipe. Also making the enemies not trigger the bridges avoiding having to wait for the bride to rebuild.