Apparently I lantern-ed every single element except the one that counted ha ha, I'm the worst.
Played through the whole demo, such a wonderful love letter to GB Zelda classics!! Can't wait for the whole thing!
Beautiful, charming game! Only problem -- embarrassingly, I'm stuck on what I think is the first "puzzle room" (with the two bats and the array of blocks).
I've tried pretty much everything, to no avail -- it feels like one of the blocks is supposed to be pushable one square lower, but it doesn't work, so it locks up the grid. I've tried lanterning/pushing pretty much everything in the other accessible rooms as well, and nothing seems to work.
Let me know if it's a bug, or if it's actually just something glaringly obvious, throw me a hint. I want to see the rest of the game!
Wanted to say that this is a wonderful little game. The aesthetic & style are perfect, there's a lovely balance of strategy & luck, a modest skill curve for knowing when to best use which spell, and I love the sense of humor.
Fantastic experience, all around. I see your comment elsewhere stating you have no plans to do anything else with this, and I soundly ignore it.
(Jokes aside, this would make for a great minigame addition to a larger project, in the future.)
Thank you for the lovely time.