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AccurateCat

30
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47
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A member registered 54 days ago · View creator page →

Creator of

Recent community posts

Cloud save is now available.

This is a very nice game. I like it. It gives a fresh perspective on incremental games.

Thanks for feedback and thank you forplaying.

Yes, some devices or browser have issues with clipboard, thus the text box was added for these cases.

Thanks for clarification.

Can you attach screenshot for the trinket screen? It too long (horizontally), buttons should auto wrap to 2nd line.

Have you tried exporting to text box option?

Sorry for the loss. I'm not sure at what stage your game progress is currently in but hope this helps: 

https://pastebin.com/0kh0mtLL

Thanks for feedback.

#1 - Yea, this audio issue needs to be fixed, but low priority at the moment.

#2 - Have updated the story text to the correct one for Vampire trade.

Someone finally beat the game. You can find tips here.

Yes, most of the scripted automation are done at the beginning of the cycle. Thus it will not take effect until next cycle. However later in the game there's another skill that let you to custom tweak your run paths, and you can stop/pause at anytime.

I'll be adding some sort of cloud save in next update.

I will make it able to toggle in next update 

Which browser are you playing on? If you are on Chrome or Edge, you should be able to bring up the developer console. See if there are any JavaScript errors reported there. If there is, see if you can copy/paste it here.

New version of the game released. Enjoy and have fun!

Thanks for playing. New chapter (next layer) of the game is coming soon. Stay tuned.

Noted on the upgrades "re-purchase". Currently the free (zero cost discount) is temporarily stored in session, and a browser refresh will make you lose this discount. I'll make this permanent in the 0.3.x release.

New version will also auto start animal planets for rat/bat, making a situation where 2 combat start simultaneously rarer (I suspect this is the case for most of the players who got stuck).

Most of the auto perks can be disabled. You can click on the ENABLED word to disable it. Yes you need to fight skeleton twice.

Dont worry, new version to be released will have automated class combat attacks like dagger, claw, spit.

Not sure. Could be browser related. I'm using the game loop to do the tick count, rather that real world time. Perhaps if PC is busy processing somewhere else, it will affect that speed the game runs.

I actually did not intend to extend the game so soon yet, but there a lot of of good ideas coming in from Reddit, which gave me inspiration to bring it further. Among the few "itches" of players that will be addressed to in the coming version are: exploring more non-linear playthrough, more classes to absorb, transition of base classes to higher form of classes (e.g. Bat > Vampire, Wolf > Werewolf, etc), implementation of good vs evil traits, actions having impact on subsequent loops, etc etc

Thanks for your feedback. Some of these issues will be addressed in the v0.3.x release, while some are still underway.

Thanks, wait till the next layer of the game comes out, there will loops within loops (or cycles within cycles).

Thanks for the report. I think between the 2 goblin encounters they should be fine, just that random rat issue is causing it to break. I'll add a check for the rat later none to initiate is another battle is already underway.

Thanks for your feedback. I like the idea of moving forward into the next version of each class.

Regarding the upgrade Popup Blocker, it will not apply to new content of the game to be released later.

If you enjoy the game so far, please consider nominating/voting for me for the Reddit 2024 competition:
https://www.reddit.com/r/incremental_games/comments/1hinspw/best_of_2024_awards/

The images in the game is 768 x 768 in resolution. They are scaled from their original 1024 x 1024, so it is not much difference from what you are already seeing on your screen. Unless you are viewing them from a small mobile screen, you can save/open in new tab to get a larger view on your device.

Thank you for your encouragement. I'm working hard on the next layer of the game, and will notify when it is released.

Demon Soul (which you earn from killing Legion). The next layer of the game is still being implemented at the moment, and the altar will be the access point to this new part of the game.

Somewhere at one of the crossroads, you will encounter a room that allows you to fight and absorb the opponent, and return back to Ooze form. Rats, bats & imps are 3 of the optional/neutral enemies that you can hunt in your adventure to earn additional XP as well as other bonuses, if you have unlocked them.

Thanks for your feedback!

Dont worry too much about your XP on your first run. Just enjoy the story and reach the boss. You will discover the use of XP soon enough, as well as other rewarding game mechanics.