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Acid Rat Games

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A member registered May 04, 2024 · View creator page →

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Recent community posts

Hey everyone!

Thank you all for playing Zombie Net. This morning it's crossed 200 browser plays, a very exciting milestone for us. So we've decided to work on another small QoL update. However as we mentioned in replies to previous comments, we're getting really busy. So it will take us a while to get it released. 

If you wanted the update sooner you can show us your interested by leaving a rating or joining our discord.

Update includes:

  • Starting Night Upgrade 
  • End run early button
  • Progress saving
  • Tuning buttons for upgrades
  • Settings
  • Any further suggestions 

Thank you all for your playing and supporting Zombie Net!

Hey Exkyo, thanks for the feedback! We're happy you've been enjoying Zombie Net.

Returning home and a starting night upgrade is on the list for the next update. These should make runs go a little faster.

Sadly we're getting very busy this time of year so we cannot provide an eta, but if Zombie Net gets a lot of attention we'll push it up our priority list :)

Thank you for your feedback Slow Seer!

We're glad you like the game! Saving along with some other QoL fearures is on the list for the next update.

Sadly we're getting very busy this time of year so we cannot provide an ETA, however Zombie Net has been getting a lot of attention so it'll get higher on the priority list.

Hey thank you so much for playing, we've just added a small update to fix that problem!  Thank you very much for giving us feedback! <3

Was doing alright till  I had to decode ruins and ended up getting murdered for it.
Very crazy fun game!! So good!

Best score I've gotten so far is 1064

Pretty cool little game! The art and sound is great, and it's pretty good for practicing your bullet hell dodging skills.

Big thanks to everyone who decides to play Decorator Hook, and a bigger thanks to those of you who played at the Christchurch jam site! 

Thank you for the feedback! Unfortunately because of the scope of the 48 hours it was difficult to implement and tune many of the features I wanted. All items currently have the same weight and the plant pot is also *impossible* to get the right way up. Also would've been great to have leaderboards so you can compete with friends.

As for the how score is calculated, I'll update the description with some details for that soon. It's largely weighted towards rotation however so even if you're a little bit of, if an object is the right way up you'll still get a good amount of points.

Thank you for playing the game as well, I appreciate it a lot!
~ Marcel

For those of you who download and playtest Shootram...
Thank you very much! :)

Kenan and Marcel from Acid Rat Games