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AdaLiszk

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A member registered Mar 21, 2019 · View creator page →

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To be fair, I do abuse a bit the pause feature (when you click outside of the game embed) to rest my hand so that I can keep up.

(1 edit)

Oh wow, we might have made it a bit too hard then :D To be fair, some instructions are missing to actually guide people.

Just for fun, I tried one more round:

To be honest, I could have gone for higher, but I had limited time :D

Really gun game! Reminds me of Fruit Ninja. High Score 112k

Let us know your time if you finished the “Tutorial” :D

Did you manage to find a team? If not, we were searching for an artist, perhaps even for future rounds :)

Yeah, I had no time to finish it properly. I will do so over the weekends!

Could you please add a mac or web build to it as well? :)

For me, the controls worked out well, though I feel like we could have just jumped on a button to pull up the gears again, that way the whole core mechanic is to jump on things :)

The AI looked confused once they had no clear path to me, and perhaps the game should not choose gears on the map in a way where you could isolate yourself into one and just watch the rest of the round unfold.

If you collect a bunch of the enemies together and jump on top of them at the same time you can launch yourself to space. While the falling aim was tricky to figure out, perhaps a clearer shadow would help there.

The first round I played I had no idea what to do, perhaps the tutorial screens could be played once if you detect that a player has no high score yet. In that first round, I made almost all the enemies jump down, and at the end of the match, the result screen was going haywire with one of the sounds.

I would be interested to see a version where you actually rotate with the gears so that you need to battle a lot more with that as once you understand what to do, you can go pretty long with the current setup and a bit of drunk-movement would be a fun thing to see, especially in a coop!

Yeah, will be hunting the bugs down on the weekend if you ever want to revisit it!

Could you please add a mac or web build to it as well? :)

Could you please add a mac or web build to it as well? :)

Nice! I should add a leaderboard soon 😊

Hey, Thank you very much! I will be updating the game for the next few months for sure, I do have some mechanics already figured out but unfortunately I’m busy at a company event.

I the mean time, feel free to open github issues for any bugs, I know there are many.

Hello!

I’m Adam, a beginner in game development, but I have been doing software development for over a decade. I have been learning and building some prototypes in Unity and Godot so far, and I look forward to building something 2D in Godot for this Jam.

While I will try to build something on my own, I am happy to team up with anyone and learn! Feel free to ping me on Discord using the same nick as here (adaliszk).

Dahm, I kinda wish if a team would pull a Re: Zero on this topic.