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adaptes

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A member registered Aug 09, 2024

Recent community posts

Hi, congrats on implementing the new save system! Unfortunately it seems to crash my browser if played from the web page or the downloaded version, specifically when I press "wake up". I am running Chromium on Linux, and after testing in Firefox, that worked fine. I'll play it there, but wanted to let you know! The previous non-save file version runs great in any web browser I tried.

Thank you so much! 

I know a few games made in RPG Maker have been directly compiled into linux, and I can usually port over the assets from a windows game to the Linux executable (I did that for Project F.A.T without issue), but the more complicated games like this one don't port well with my primitive method.

Will this get released to Linux? I normally can do some file wizardry to get a windows copy of RPGMV games to play directly in Linux, but this one seems to be too complicated or involved for a simple switch. Thanks!

I love that, it adds a lot of depth and replay-ability !

It is really interesting how different a standard and vore run is! It also seems to matter when you decide to make the switch from standard to vore which is cool. One of my favorite differences is the response from the woman that lives just outside of the Spore Village that heals you by swallowing you. It was quite the surprise

I've really enjoyed the game so far, I've done about 4 playthroughs so far in the browser! I am one of the handful of Linux gamers, do you plan on providing a Linux release of the game? I don't know how much work that is, but I've had trouble on my end running the windows version on Wine or Proton.

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Hi! great game so far, I did have one issue where the key for the abandoned house does not drop after the Nessie fight during the vore route