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adayoldbagel

6
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A member registered Sep 07, 2017

Recent community posts

Writing in assembly is a power move. You earned the right to use a low-poly pixelated art style. Thank you for publishing this.

This is solid gameplay. Controls are buttery smooth. Asteroid destruction effect is satisfying, too.

I tried to ask before, but my question isn’t showing up now. I hope it wasn’t deleted. I was wondering about the ramifications of using my homemade game engine (which makes no assumptions about a specific game in question) without losing originality points. I don’t think it would be any different than using godot or unity except that mine isn’t as polished. But it doesn’t give me a leg up or anything. I haven’t done a jam before so I was interested in this one.

W

Can it export to ktx by any chance, or just png?

Sounds like a perfect setting for some sophisticated psychological horror based on a general feeling of unease.