I think propppper western cowboy music would fit the vibe of the game much better vs this nasty nervous chiptune tootling.
Adge
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Im running it via wine. Sadly it crashes.
Failed to enable screen_keep_on.
ERROR: No loader found for resource: (expected type: CompressedTexture2D)
at: (core/io/resource_loader.cpp:282)
ERROR: Failed loading resource: res://assets/player/player2-574465d3ed78eada13b74074bf0e1af4_Body_BaseColor.png. Make sure resources have been imported by opening the project in the editor at least once.
at: (core/io/resource_loader.cpp:274)
ERROR: res://assets/player/player_body.tres:10 - Parse Error: [ext_resource] referenced non-existent resource at: res://assets/player/player2-574465d3ed78eada13b74074bf0e1af4_Body_BaseColor.png
at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: res://assets/player/player_body.tres:10 - Parse Error: [ext_resource] referenced non-existent resource at: res://assets/player/player2-574465d3ed78eada13b74074bf0e1af4_Body_BaseColor.png
at: load (scene/resources/resource_format_text.cpp:709)
ERROR: Failed loading resource: res://assets/player/player_body.tres. Make sure resources have been imported by opening the project in the editor at least once.
at: (core/io/resource_loader.cpp:274)
ERROR: No loader found for resource: (expected type: CompressedTexture2D)
at: (core/io/resource_loader.cpp:282)
ERROR: Failed loading resource: res://assets/player/player2-574465d3ed78eada13b74074bf0e1af4_Head_BaseColor.png. Make sure resources have been imported by opening the project in the editor at least once.
at: (core/io/resource_loader.cpp:274)
ERROR: res://assets/player/player_head.tres:10 - Parse Error: [ext_resource] referenced non-existent resource at: res://assets/player/player2-574465d3ed78eada13b74074bf0e1af4_Head_BaseColor.png
at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: res://assets/player/player_head.tres:10 - Parse Error: [ext_resource] referenced non-existent resource at: res://assets/player/player2-574465d3ed78eada13b74074bf0e1af4_Head_BaseColor.png
at: load (scene/resources/resource_format_text.cpp:709)
ERROR: Failed loading resource: res://assets/player/player_head.tres. Make sure resources have been imported by opening the project in the editor at least once.
at: (core/io/resource_loader.cpp:274)
ERROR: Can't load dependency: res://assets/player/player_body.tres.
at: (core/io/resource_format_binary.cpp:459)
ERROR: Error when trying to parse Variant.
at: (core/io/resource_format_binary.cpp:490)
ERROR: Error when trying to parse Variant.
at: (core/io/resource_format_binary.cpp:503)
ERROR: Failed loading resource: res://.godot/imported/player2.fbx-574465d3ed78eada13b74074bf0e1af4.scn. Make sure resources have been imported by opening the project in the editor at least once.
at: (core/io/resource_loader.cpp:274)
ERROR: Failed loading resource: res://assets/player/player2.fbx. Make sure resources have been imported by opening the project in the editor at least once.
at: (core/io/resource_loader.cpp:274)
ERROR: res://scenes/ui/main_menu.tscn:281 - Parse Error: [ext_resource] referenced non-existent resource at: res://assets/player/player2.fbx
at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: No loader found for resource: (expected type: CompressedTexture2D)
at: (core/io/resource_loader.cpp:282)
ERROR: Failed loading resource: res://assets/player/player2-574465d3ed78eada13b74074bf0e1af4_Body_BaseColor.png. Make sure resources have been imported by opening the project in the editor at least once.
at: (core/io/resource_loader.cpp:274)
ERROR: res://assets/player/player_body.tres:10 - Parse Error: [ext_resource] referenced non-existent resource at: res://assets/player/player2-574465d3ed78eada13b74074bf0e1af4_Body_BaseColor.png
at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)
ERROR: res://assets/player/player_body.tres:10 - Parse Error: [ext_resource] referenced non-existent resource at: res://assets/player/player2-574465d3ed78eada13b74074bf0e1af4_Body_BaseColor.png
at: load (scene/resources/resource_format_text.cpp:709)
ERROR: Failed loading resource: res://assets/player/player_body.trewine: Unhandled page fault on read access to 0000000000000483 at address 0000000141312B60 (thread 00bc), starting debugger...
00bc:err:seh:start_debugger Couldn't start debugger L"false" (2)
Read the Wine Developers Guide on how to set up winedbg or another debugger