I know the rules specifically forbid Asset Forge creations. I don't intend on using it, though. I am considering modifying the assets I already have purchased for this game jam. If that is not allowed, I can work with that, I just don't want to be midway through and find this out.
ADisorderlyFashion
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As controversial as it can be at times, you could theoretically ship it as an electron app. I assume it's not difficult due to its prevalence for traditional software that would otherwise not be on Linux. I could be wrong, so I'm going to have to look into it more. If it's simple enough, it's an option.
I couldn't find anything touching on this that was already posted, so I'm asking here.
Is it okay if a potential teammate of mine uses Windows to develop the project? I've used Linux as my daily driver for years, so it not being released on Linux at all is a deal breaker for me personally. I just want to confirm that this is okay before I ask them about working with me for this one. Worse comes to worse, I'll probably just work solo
Basically, I wanted to see how others felt about this, as I'm unsure of what to do. I think what happened is that I may have run into a bug with the engine I'm using (Godot) some time earlier today, and I have no idea how to fix it, so attempting to fix it may take longer than the amount of time I have. (If I can fix it in the first place) Should I just submit it as is and warn people that there's a glaring issue with it, or submit it late in hopes I can figure out what's wrong and fix it?