The submitted link is a YouTube Studio link. The correct link is on the itch page. And here:
AdjectiveBeaver
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A member registered Aug 27, 2019
Recent community posts
Wolves Den - An Original YouTube Series + $15K in Prizes community · Posted in The prototype is optional, yes? But when I want to submit it requires to Upload a game.
Wolves Den - An Original YouTube Series + $15K in Prizes community · Replied to ojas biswas in Can we make a 2d game for it?
Wolves Den - An Original YouTube Series + $15K in Prizes community · Posted in Can we make a 2d game for it?
Wolves Den - An Original YouTube Series + $15K in Prizes community · Replied to Haioner in There's no option of agree with the conditions
Wolves Den - An Original YouTube Series + $15K in Prizes community · Posted in There's no option of agree with the conditions
Wolves Den - An Original YouTube Series + $15K in Prizes community · Posted in Performance requirements
Wolves Den - An Original YouTube Series + $15K in Prizes community · Posted in Do I need to use the creator toolkit?
Wolves Den - An Original YouTube Series + $15K in Prizes community · Posted in Is using ChatGPT for code ok?
Wolves Den - An Original YouTube Series + $15K in Prizes community · Posted in Do you need to be 18+ to receive the cash prize or can you participate with your parents permission?
Check out section 1. Eligibility in the terms & conditions. Short answer: you can participate with your parents' permission. More details in the terms & conditions.
Wolves Den - An Original YouTube Series + $15K in Prizes community · Replied to Sylonius in Spatial = Multipayer?
Wolves Den - An Original YouTube Series + $15K in Prizes community · Replied to 21 Calm in Base game
Wolves Den - An Original YouTube Series + $15K in Prizes community · Posted in Spatial = Multipayer?
Hello!
Single-player games can be created.
Each package you build with the Creator Toolkit requires a project configuration. The project configuration for a space has a setting (Server Instancing) to limit the number of people in an instance. See more here: https://docs.spatial.io/project-configuration
To turn off Spatial GUI systems, such as chat, you'd use the SpatialBridge's coreGUIService: https://cs.spatial.io/reference/SpatialSys.UnitySDK.ICoreGUIService