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Adrien Schutz-Elias

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A member registered Jun 22, 2018 · View creator page →

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(2 edits)

Hi Kyle, thank you for your message (and as for me I'm impressed with how the original game is technically solid, but that's the difference between me and a team of real devs I guess haha). I'm still pretty curious to know how you achieved a few things.

I really didn't expect my upload to break through like it did (my version being so lame compared to the game, and my previous exercise with baba is you having like 10 downloads), otherwise I would definitively have asked you before uploading it.

Thank you for letting me keep my project up, I'll unlist the game in search and browse and modify the thumbnail as quickly as possible (it's been a few days I realized using an official icon wasn't a good idea, but being on vacations away from home, I was waiting to come back to create my own one).

I apologize for the inconvenience.

I'm sorry, I checked the box to prevent downloading an old version with a bug, but replacing by the new corrected version (with the same name) left the box checked. It's fixed now. Be happy, there are a few additions since the old version!

(1 edit)

Thank you (but the idea is not mine, the game exists)! How did you come across it?

I'm still working on camera to add juice!

Pour l'erreur, c'est qu'il détruit le joueur au moment d'afficher le score je pense, mais qu'il y a encore certains scripts qui tournent qui s'y réfèrent, et donc le jeu ne le trouve pas et ne peut donc pas exécuter cette partie du code.

VBN est vrai aussi sur les claviers qwerty par contre, ça permet d'éviter les confusions pour l'international ^^

(2 edits)

Le feeling est bien là, et le travail sur le sound design marche vraiment bien!

Petite remarque que je m'étais déjà faite au début du développement : le tir part toujours quelques degrés (5?) plus en retard par rapport  au canon, du coup il faut penser à la compensation à chaque fois et c'est vite frustrant sur les briques rouges ^^