Unfortunately I don't have the files anymore. :(
Aephrosi
Creator of
Recent community posts
Thanks! Check out the discord for more work in progress type stuff: https://discord.gg/YwXCywf
Awesome feedback!
*I'll look into the cleaning.
*The jaw collapsing, is a pain that comes with the physics of the jaw. I haven't been able to figure out a good way to limit if from going backwards.
*The negative nipples should have constraints so that doesn't happen. I'll need to look into that.
*I'll have to put the cum button on a timer.
*I'll look into the switching between the machine and the tentacle.
*Which sounds? Do you have more context there?
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*Customer's tip is random. There isn't anything that decreases it. Certain things do add modifiers that can increase it though.
*A Chat system sounds awesome. Might be kind of hard to implement though.
*I'm not sure how much bigger I can go without things starting to break.
Thanks so much for the feedback! I love it.
Thanks for the feedback! I just didn't want the versioning to be confusing, so I disabled the v1 and v2 downloads. I've gone ahead and re-enabled them for the time being.
Now that there are some game play elements to earn currency, I do want to add different backgrounds / lighting to be purchasable with that currency in upcoming releases.
No worries ;)
I'll see if I can reproduce the line of sight issues.
I'll see if I can implement a fps camera without too much difficulty.
Adding checkpoints would add more complexity than I'd like to get into at this point. Perhaps later on, or in Succubus Soldier 2 :)
I think I'm going to remove the heavy attack completely. I'm not particularly fond of control scheme there.
The orb is supposed to be left hand. You can quick swap with the arrow keys. There's a very much to subtle indicator above the boxes, which I've already increased the visibility of for future releases.
I'm glad that you feel strongly enough about it to post your feedback!
I agree that the sprint could use some work. The enemies do the same amount of damage that you do. Blocking is only useless from certain angles. It stops 100% damage if you're facing them. I can increase the healing, that's a good point.
Enemies in the sneaking section don't attack if you wait too long. They can see pretty far. It's always seemed stupid to me when enemies can only see 5' in front of them. I would have liked to make them see farther, but I think there is a balance there.
If you're crouched and behind them, they won't notice you. If they notice you, the door closes. The point is to prove your sneaking ability. You're being watched.
A player posted this walk-through on Discord. This was the 3rd attempt. It's supposed to be a challenge. You're not expected to beat it on the first try. I fail in testing regularly when I'm not being careful. https://www.pornhub.com/view_video.php?viewkey=ph5bc60ac2839bb
Thanks for checking it out. Let me know if that makes sense.