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AethernaGames

66
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A member registered Mar 20, 2024 · View creator page →

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That has to be a top score!

I did try to make it the opposite where hitboxes were a little smaller, but some prefabs may have got theough my checks. I was very tired.

Yeah difficulty gets real hard if you don't get weapon upgrades early

lol at first I was like "ahh! he's stuck on me!" then I clicked him and shot him off. Hit box was probably a bit big, but overall, it really is quite a nice effort. Hope you had fun!

Not an original concept at all to be honest, but I've wanted to make one for a while, and had those pretty little shield bubbles in an asset for a while just waiting to get used.

Rated. Like that you added a leaderboard. It highlighted how bad I am at platformers. Controls felt fine and just when I thought I had the hang of it...

You can really get a good swing going. Controls felt natural, even if a few times, there were skill issues in moving where I wanted.

Quite a nicely presented platformer. I liked the stun/attack combo. I agree though that the camera was too zoomed in - at least on the web version. Maybe the window needed to be bigger. I couldn't see below me when I needed to go down.

Solid job. I liked the controls and his cute little bouncing. Creative levels. I spent a while just bouncing between the bouncy pads

yeah. I got further. I still have to get used to going and attacking them with the conduits. Would be so much easier with a mouse, but that's part of the challenge

Rated. Yeah I knew I'd love this and you didn't disappoint. Very harsh only giving me one life. I let a flying guy through at 2240 points. Now I'm going to go and beat that.

Thanks for giving it a go.

Rated. I had goosebumps and got the biggest jump scare when I became a late night snack. Well done!

Rated. Couldn't work out the button to grab the clothes. Pressing up or down makes you glitch and be able to flyyyy (which was funny) but then I found I could do space AND left or right to stop being glitched. This led to me completely playing the game differently and just flying around the screen in different ways.

Luckily, mom couldn't find me because I flew into the clouds. The clothes were already wet, so...

What was the button to get the clothes?

Rated. Good job. I killed myself so many times trying to jump over the platform before realising "oh... water... silly" and jumped on the platform to get over it. Quite enjoyed it. Loved that it meowed to me every time I jumped.

Rated. I punched electricity like a boss!

Rated. I quite enjoyed that. The controls were responsive, and the charge mechanic worked well. Sometimes kite, sometimes go on a rampage.

Yeah same as GM637, liked the mechanics.

Rated. That is a really solid submission. A great effort for just two days. I couldn't work out how to shut down the reactor at the end though. If it was something simple I missed, I'll be annoyed. I really enjoyed it.

Rated. The controls took a lot of getting used to. It was certainly harder than being an electrician!

Kept zapping myself in the puddles because I'm tired and wasn't thinking. Tried again and did better. Very electric. Much zap!

Took me a few tries to get the hang of it. I was originally trying to drag, then single click and eventually worked out to click one, then click the other. For some reason it seemed to freeze when I got to score 27, but then I saw my heat was 106 so I probably lost because I forgot to use the fan.

Rated. Controls felt nice. Not too fast or slow. 

Rated it. I liked the concept of harvesting to recharge and balancing health and shooting is a challenge. 

My top score is 54,446. Good luck! It was hectic!

I think I might stick to using Excel for tables.

Came back to play it again. 11090 B

this is my thoughts exactly. I remember that most will be so excited with their review and getting it played. For that reason alone, I play every one I can. A lot of tired, post-crunch developers and sad if they're overlooked. Pay it forward

I got a chuckle when the fish blew up. That was bigger than I expected.

lol

57:10014 is pretty cool. Bugged out over 100 seconds. I got even further this time and it was wild keeping up. Very nice

Good timing. I had just got through playing all of them (except one that crashed on start up and one that my computer had a fit trying to download). I've given yours a rating. It seems quite low playrates all round, but yeah the windows games less.

I figure if everyone made an effort and played every game, then everyone enjoys the experience that much more.

I loved that pre-jump butt-wiggle. Very cat

Loved the butt wiggle. We had talked about adding the pre-pounce wiggle to our game, but it was out of scope. I love that somebody had it!

Nice. I broke my rod straight away while learning, but the second attempt did fine. Very nice.

That second level was so frustrating. I nearly had it. I ended up giving up though. The visuals, polish, everything - very good.

I did think of adding a UI with number still required, but at 3am, a simple UI text box was beyond my patience (and Unity was going SO SLOW).
The key I've found with music is if you can play it on loop for the whole time you're developing, it works. lol
Thanks for playing!

A pleasure. I'm making sure I get through every submission.

That's a great concept. Hard to master. I think I got hit by the fish a lot more because I thought I was out of the shadow where it was falling. I love the concept and the challenge it poses. Nice work