can't always have a happy ending...
agarron
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A member registered Sep 01, 2018
Creator of
A 2D action platformer about exploring a moonlit castle and defeating hideous monsters.
Play in browser
A 2D action platformer about exploring a moonlit castle and defeating hideous monsters.
Action
Play in browser
Recent community posts
Deeply appreciate the in-depth comment! Yeah, as you mentioned, our idea was supposed to be a fishing game with no reeling, but as it turned out, writing visual novel content wasn't actually all that fun especially at 3 in the morning :P So we kept it super simple.
Before turning this into a "real game" we'd definitely prioritize A: different fish/stories depending on where you cast and B: more and better dialog content/branching paths. The game for sure needs more "game" and we're stoked that we learned so much about Unity in this jam that we can move even faster next time!