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Ahmadabd

41
Posts
7
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A member registered Aug 29, 2019 · View creator page →

Creator of

Recent community posts

Thank you very much, glad you enjoyed the puzzles (˶ᵔ ᵕ ᵔ˶)

you got stuck from a bug or a hard puzzle?

شكرا ماجد, انا ايضا اتمنى انه اكمل اشتغل على اللعبة واضيف مراحل وميكانيك جديدة. إن شاءالله يوما ما

Thank you very much! (˶ᵔ ᵕ ᵔ˶)

I love slime rancher art style and gameplay,

sorry to hear that you couldn't submit your game, hope that you enjoyed the Zanga regardless.

Thank you for the kind words and Inshallah we do get the time to develop it further.

شكرا على كل الكلام الجميل هاشم :] إن شاءالله نطور اللعبة مستقبلا لما يحصل عندنا وقت

شكرا! التصميم اخذ وقت كثير من الزنقة

Thank you Fadl, glad you stuck through the confusing start and enjoyed the game for what it has.

will try to rate it today Inshallah!

Thank you, glad you enjoyed the puzzles!

Thank you very much!

شكرا عبدالرحمن

Switch Between the 3 peasBros :
Keyboard : Q/E Gamepad : Right/Left Sholders 

Move Selected pea bro:
Keyboard: Arrows/ASWD
GamePad: LeftAnalog 

Interact (Plant your pea bro in soil, get out of soil, hold another pea bro, throw the pea bro):
Keyboard: F/Space
Gamepad: A

Thank you for playing!

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I like the game, not being able to hit enemies from below was frustrating, adding other types hobbits that target the player instead of the bear would create an interesting situations.

also I ran into a bug where the My bear disappeared D: but I didn't lose. Great job!

(1 edit)

Amazing game, unique art style I love it!

I love this game so much I want to play more, maybe adding the same gameplay/minigames but more difficult for the 2nd or 3rd run would make it more IMPOSSIBLE! Great work!

I love this game, remind me of QWOP where the controls is absurd and the game is hard to control, maybe have it more sensitive to player input and have something that tells which way the drone is facing would be great. Nicely done!

(1 edit)

I like the idea, I used all my yellow/red/green and I don't know how to get more. Please change the BG music, it becomes annoying after hearing it loop for sometime. I really liked how you explained the mechanics of the game.

Also I left the game running for some time and nothing happened. Great job anyway!

Thank you very much, glad you enjoyed it!

Thank you for playing!

Thank you, I love the idea of having deferent thieves, having a baby thief that is fast and hides underneath the big ones. xD

Thank you for playing!

Thank you, not just someone attic it is your own attic! xD

Thank you for playing!

The game was fully done during USA-KSA journey Game jam. I didn't know that the game jam was until the last day and made Jewel in a hurry and took me 4 hours to make!

Thank you :D happy that you enjoyed it.

Thank you!

Thank you very much for the feedback, didn't notice that the spike and BG blended together thank you for pointing it out :D

I didn't know anything about the input lag issue before D: hope you still had fun playing through it.

Thank you very much for the feedback, can you please specify where does it lag and on the website or the windows ver. ?

Thank you Mossieur Patate, really do appreciate the feedback.

1. I didn't take into consideration the AZERTY keyboard ); I would assume the best thing to do is add a way to change the controls right? how do people usually solve the issue of multiple keyboard layout support? and is it possible to specify location on the keyboard and not a specific key?

2. the space key took me so much time to do, I tried making it longer but with the blur it resulted in a really bad looking button xD, tried editing on the sprite after that and it went horrible :). In the end I should have went with 'SPACE' as you said ;D

3. thank you!

4. It is the dumbest way you might imagine xD, move toward the closest target -> roll until you get the target -> move again

5-6. I wanted to add more feedback but didn't have time D; Hopefully after the jam ends I am going to update the game and solve this.

7. this is happening to everyone, submitting last minute always result in these issues D;

8. that is a cool Idea I am going to test it out after the Jam ends for sure.

9. it looks like the sprite filter is fixing the the blur issue.

Thank you for the kind words.

Thank you very much!! I haven't worked on pixel-art game before add didn't know that the filter is causing the blur issue, I tried removing the filter and it looks way better than before.

I always set PPU to the size of the image so that the image takes one unit of space in the game, I do that to simplify the math xD, I don't know if it is good or bad though. and I didn't know about the power of 2 thank you.

Thank you, hope you enjoyed playing the game

This is my first pixel-art game and I thought that I needed to do a shader to remove the blur from the art.

Thank you very much for letting me know that it is the filter that is causing it, I tried removing it and it looks way better :D

Thank you, glad you had fun playing the game!

Thank you very much for the feedback.

seems that I forgot to add instructions ;D

The game looks awesome, couldn't run the game sadly ;(

let me know whenever you fix it because I would love to try it

Really enjoyed strategizing with what dices to upgrade and playing through,

Love the game visuals! the solution to the puzzles where obvious where following  the path leads to the solution, fun game regardless. 

متى الجزء الثاني؟ وهل بنشوف شخصيات زيادة؟