Maybe some sort of hint to what the speed of each Disc is going to be, in addition to hinting at the direction and timing of those "weird" ones you mentioned (I say weird in quotes because I know how they actually work) could help quite a bit.
AI-0
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Thanks a lot for playing.
It was intended to have difficult challenges in the game, so as to not beat it in one of the first tries, but I can agree with you that maybe I made them too difficult.
And regarding DISC's appearance, you could say that he is a Disc when talking about his personality, and apart from that, my idea was just to name him DISC (which is an acronym, like EVIL, which is also one), not to give him a literal Disc body (Although that could be fun to explore).
Thank you for playing. I honestly didn't plan to make the game this easy, but I ran out of time to add new mechanics to the levels to add more complexity, fortunately, some new mechanics are already in the game, they just weren't added to the levels, so a new update with those new mechanics and some more should be coming out eventually, when I have the time to polish them a bit more and to continue with this project of mine.