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Aickavon

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A member registered Sep 16, 2022

Recent community posts

ayyy! welcome back!

having same issue here.  It's strange.

is the owner of the game still active on the discord?

time to put my thoughts in.

1) Jump height is way too low.
2) There is no willie air-time, which combined with the unclear sprite run animation often leadsm e to just run off cliffs
3) The first big worm after the gate has an impossible jump so if you fail the shortcut jump you're soft locked (Improved jump height and willie airtime should help)
4) struggle mechanic is currently *WAY* too hard.  Remove E and Q from the list because c'mon... and mayhaps make struggle give you way more impact or the swallow be way less strong because without bumping the modifier to 3x, it's impossible to struggle out without destroying your hand.

Suggestions for the future release - 

give the enemies a stomach that can deal progressive damage if unable to struggle out (maybe have a digestion toggle as well?)

Have some way for stamina to be useful outside of just being swallowed.

still hoping for a pc version of this one day lol

Could I recommend either increasing the hit boxes of the enemies, or increasing the hurt box of the attacks.  Sometimes my attacks will be literally a pixel off but I'm bumping uglies with  the enemies and it can be a bit annoying.

talking to the big cat still crashes game.

Can you make a non-vr version.  I was hoping it would work with Steam Index but it does not seem to be working at all, no controller support and the viewpoint is way out of wack.