Interesting game, the shadows looked really nice.
ajdonn01
Creator of
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I wasn't sure of the exact number but I did notice that the larger slimes could hold more enemies and that the hooded guys had a ranged attack actually. Before long I started tying to time it that the large slimes would be turned a short distance in front of the hooded guys so I could make use of the ranged attack. I could see this being an amazing game if you continue working on it.
Thanks! My brother and I wanted to make sure each level felt different as otherwise it would feel really repetitive. We had wanted to make a lot more levels and randomly choose a few for the loop when the game starts to give it some replayability but there just wasn't enough time. I'm also glad our mechanic change worked out. The idea came about because I always think of pinball as the physical pinball games and I wanted to see what could happen if the game wasn't bound by the physical restraints of the machine. This game was the result.
This was really fun! It seems kind of simple at first until you start to understand how you can use the push. Its fun to build up a bunch of shots in one spot and then shot them out like a shotgun. And the enemy shots almost make a barrier between you and them that you have to knock out of the way before you can hit them. Great job!