Thank you so much for the positive response! Yeah, Indiana Jones was a huge inspiration, along with the pulp adventure treasure hunt stories like Uncharted and Tintin. I never really planned to have an autograph from a character, but I did have this fun idea for a dialogue somewhere in the game...
"What other treasures could Alexander have found? The Ark of the Covenant?"
"Don't be ridiculous! There's no such thing!"
"Really? Because I heard from a guest at a party that there was this professor that claimed to-"
"That guy!? He's a hack!"
Anyway, in regards to the criticism of Jane being a know-it-all, I get what you mean. Know-it-alls can be a little annoying, but I always loved that treasure hunting trope of the character who passionately shares their knowledge of the history when they find a new clue (as evidenced in things like Uncharted and National Treasure). I guess I could have toned it down slightly with some of the theories or knowledge she had...but I can ensure that in the full narrative, much of what Jane hasn't figured out yet is how to tone down her recklessness or obsession, and that is the more important arc in my opinion.
Regardless, I'm glad you enjoyed this narrative! I'm hoping to turn this into a full-fledged game in the future!
Ajer2895
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For the Adventure Game Jam 2023
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The Adventures of Jane Rush (a narrative sample) comments · Replied to Krokant in The Adventures of Jane Rush (a narrative sample) comments
for this game jam, I’m seeking a C# programmer and 2D artist for my entry. It will be a 2D game with a visual novel approach made in Unity with Adventure Creator.
2D artist will be responsible for character designs, background art, and UI. I recommend someone who is able to replicate a pulp adventure comic book aesthetic, similar to old adventure comics from the 30’s/40’s.
C# programmer would help with additional code. Familiarity with Adventure Creator is a plus, but not required.
If interested, please DM me on the community discord under FoolishOwl#5203