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Akaithecreator

20
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A member registered Apr 29, 2023 · View creator page →

Creator of

Recent community posts

I think adding a system of "Perfect!" "Okay," text based on how accurate your slash is, though.

The update is way more fun! Even when I was losing, it was pretty engaging! I love the hand-drawn art and the music, and the slashing system is great!

I like the game! I like the narration element and the calm gameplay! I was surprised that the narrator didn't get annoyed at some point!

The dive was actually inspired by Pizza Tower's tornado attack!

Thank you!

cool idea

very funny

This game made me laugh so hard

(1 edit)

It's too tedious! You don’t have anything to do while you’re in a loop of water, sleep. I like the artstyle though

Oh

cool

Nice game! I like the game loop and how slippery the controls are, but shadows are too hard to find. I didn’t know how to find shadows, and when I did, I couldn’t attack after the shadow attacked me! Also, I don’t know how to select specific potions. Besides from that, it's pretty good!

It says 

Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)

Simple but satisfying.

(3 edits)

The art and music are fantastic, but I had a hard time aiming the sword and remembering which keys to press to parry when. Half the time, I was just button-mashing.

Nice game! Its art style is very unique, and the music is beautiful, but some things in the game just don't make sense.  Like, why do you die when you touch a water stream? Wouldn't you get absorbed? And if getting absorbed kills you, why don't you die when you touch other water droplets? And the final level was way longer than it had to be. And it didn’t really have any unique or interesting mechanic or combination of mechanics either. All you really did was walk, collect water droplets, jump, wait, jump again, wait some more, and then go to the next level. In conclusion, the art style and music are very beautiful, but it was lacking in interesting mechanics.

Total Score: 3/5.

(2 edits)

should I make it so you can stay in midair for a certain amount of time while holding W

Also, check out my devlogs if you're interested

(1 edit)

I might make more updated demos, so watch out for that

Thank you so much!