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Aklim95

47
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1
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3
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A member registered Dec 14, 2015

Recent community posts

Any plans for a downloadable version?

Any plans for a downloadable version?

Any plans to create a port for either the Apple II, Atari 8Bit, MSX or the PC-88?

Same with the MSX, Apple II, VIC-20 and PC-88?

You're welcome. Feel free to use my other videos for the games that don't have any.

Thank you very much for using my gameplay video. :)

I can't help but notice that all of your games are delisted from itch. Is there a reason why or what happened?

The CPC version won't load for some reason when using Caprice32.

Would it also be possible to port it to some of these systems?

Watara Supervision, Mega Duck, SG-1000, Amstrad CPC, MSX, PC-8801, PlayStation, 3DO, C64, Uzebox, Apple II, Neo Geo CD or Wonderswan?

It would be nice.

Can't you upload it to itch.io?

Why do I get stuck when I defeat any enemy? When I defeat an enemy, the hero can't move at all and keeps getting damaged by nothing (and getting loads of XP at the same time).

I was running the game on both BlueMSX and fMSX cores via RetroArch, which is where the problem occurs. Yet the very issue is nowhere to be found when running the game on the browser (webmsx, as this very description has a link for it).

I don't know if Honoppe will listen to the feedback, but I really hope that will get fixed for RetroArch cores.

You're welcome.

I think I know some of them you might like. Chef, Flag, Judge, Sonic 3 Tiger handheld or Tom and Jerry Popper by Gakken.

That is a pretty clever port. Planning on porting more LCD Handheld games and G&W games to the Channel F?

Does it run on TheA500 Mini?

Will there be plans to expand and port this game to Steam and Evercade?

I made a gameplay video of this homebrew port on YouTube. :)

It was a rather fun puzzler. Short, but sweet.

Can you make it downloadable for offline use?

I just uploaded a gameplay video of your game

How do you access BOMBER?

What about the MSX or C64?

Does it run on Final Burn Neo or only on Mame?

Evercade doesn't actually support Unity. It does support Godot, though.

Hey there. Will it be possible to consider creating a port of Tokyo Pinball to the Evercade?

So it's a Windows game, not a PS1 homebrew.

Does it run on Windows or PS1?

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I played it on my TheA500 Mini and I gotta say, I actually enjoyed it. And it is a pretty damn good port for the Amiga 500. I hope you do it with more arcade games soon.

Does it run on TheA500 Mini?

Still planning updates?

Will there be plans for a Steam release?

Can you please release a GB rom of this clicker?

Nice work on yout first GB Studio game. I really hope you will make a full version that's better than ever later on. :)

I clearly enjoyed the game. I hope you have a great future with your games.

I was talking to the dev, not you.