Some computer has safety features against .exe file. Thus they would caution user that it might be a virus.
Akubi79
Creator of
Recent community posts
Hi. You can gain resource by deploying Nebulon B near those grey boxes. It will harvest until 100% full. Then send the transport ship from Nebulon back to the base. You'll need to protect those ships from enemy fighters.
To build ISD or MC80, you need to gain more experience to level up your tech to certain level. Keep destroying enemy unit to gain experience.
For these comment, I have updated the game with some mission levels so that it can be a tutorial to this game. Thanks.
Walk-through
1. Go find Camera
2. Go find a film and kill all the ghost
3. Use key on the first locked door
4. Go find a key and go up stairs
5. Read a note then head down to storeroom
6. Snap the boy ghost.
7. Go out and back to river
8. Snap the drown boy ghost
9. Inspect the paper boat for the number
10. Go to temple upstairs. Refer to the paper boat number to search the rack.
11. Take the orb and go out to find a sharp rock.
12. Shattered the orb and go back to the front temple and look at the board.
13. Go to the gate entrance and snap on the hanging lady.
14. Pickup the pendant and go deep into the village and drop it into the well.
15. Defeat the ghost to proceed.
16. Enter the house and read a dairy.
17. Snap the ghost and continue on until the backyard of the village. Find the cemetery in the jungle.
18. Snap the sobbing ghost and pickup the key.
19. Go back to village and open the locked door.
20. Go into the house first floor and find a dairy.
21. Snap the mirror ghost.
22. Go down to the shrine and find a key behind altar.
23. Defeat the lady ghost to proceed.
24. Use the key on the basement door.
25. Go left to the kitchen
26. Snap the boy for the match
27. Find firewood in the kitchen
28. Use the new key on the basement door.
29. Go down pick up the bell key
30. Go back to the temple and open the drawer below the painting of bellkey
31. Go back to the basement and revive your sister.
32. Escape to win.