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Alabaster Rox

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A member registered Dec 07, 2020

Recent community posts

I've been doing a long-form endless run and just got the grav gun signal last night, around the late day 30s. 

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- Also just noticed that it looks like the exporter has a maximum sequence export of 30 images? Not sure if that's a hard cap or if there's a setting I'm missing. 

EDIT: Nevermind, I didn't realize it was tied to the length of the animation, which was being cut off by the limited timeline.

(1 edit)

Seems to apply to any input nodes which open file explorer automatically. (Image, Image gif, Image array, Animation)

Doesn't seem to affect Export. Not sure if it applies to anything else. Crash is new to 1.0.8.

EDIT: Also affects the "Display image" node.

Similar to how Blender or Unity can make the cursor loop around for continuous panning, it would be nice if Pixel Composer had a similar feature for when you're navigating the Graph or changing a number via the click+drag system. I know you've got more pressing concerns right now w/ bug fixes and the like, but I think it'd be super useful to implement at some point!

I can't seem to save any of my chips :/ I was really looking forward to starting with this now