I do not comment normally, but this is one of (sadly too few), very cool rpgmaker project.
I hope, you will finish it because it's awesome, and i mean it !
So far :
Pros :
+ Battle System is fun and smooth
+ Good music
+ Graphics/Animation are superb
+ Surprise by the voice acting, give more personality
+ Love the "DARK" humour (no pun intented)
Cons/Suggestion :
- Need a tutorial in the intro cave for one ressources:SOUL
(because i wasted my potion like a moron before looking for it lmao)
- Some ennemies, (skeleton, bees..) in my opinion hit too hard in the intro (Ik damage formulas are a pain in the ass)
- First save point too damn far (in my opinion)
- Not really a con for me, as i know the limitation of RPGMaker engine (and VXAce) but i hope some images like portrait or tutorial pictures for example can be enhanced at HD resolution (i play at 1920x1080 fullscreen - FIT option).
- If you hit ALT by mistake, it become "random ALT pushes" for the game to resize at fullscreen again.
- A minimap could be good
Overall, keep the good work, it's really promising !
Alastor_CM
Recent community posts
Hello, this plugin and the booster pack look sooo good !
Hope you have some plan to support them ^^ (maybe w/ a patreon ?)
Before my purchase i have some question : Is it possible to add another element beside ATK/DEF for monsters ? example : ATK/DEF/LIFE ?
And adding some ressource costs cards management ? (colors, lifepoints etc..)
Thank you for your work really !
I saw this game on RPGMakerWeb, the quality, and the love behind this really strike me !
Just a small remark, considering the graphic quality of the title, and its artistic coherence, I'm sad not to see Vera with her bow on her, it's only visible in attack animation. The contrast between her idle, boxer-like victory pose, and her badass archery design threw me off a bit (nothing huge).
I understand that making custom animations takes a lot of time, and that seeing her bow might not be the priority in the development of the game xD.
The fights are nice, I feel like a cross between "Bravely Default" and "FF9", and it's a good idea to have removed the random fights :)
Anyway, can't wait to see how the project will evolve! :)