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Alex Savander

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A member registered Oct 11, 2018 · View creator page →

Creator of

Recent community posts

Hmm... Are you on windows or chrome os?

Problem fixed, was just Unity being weird.

Yes

The game was made during a 48 hour gamejam and that was the only thing that wasn't functioning. I have now updated it to include it.

fuck.

Ohh yeah good idea! I'm working on a sequel to this game at the moment so when that is released I'll remember to implement it

I had to give it some updates to get it working, but I am glad to hear that it's working : ) And it does work with a XB360 controller, but only when you download the .exe. If I figure out a way to get it working in browser as well I will let you know (btw, what operating system are you using?)

Thank you!

Hell yeah. You can just press r to un-flip it or the option in the pause menu

Thank you! We might update the game at some point to add additional content, if we get enough requests to do so : )

Ohhh there is a mac build tho, the builds name was "MAC Build" but I forgot to change it to have that icon, whoopsie. You can try it now.

What about the suggestions I gave you? Are you able to work with them?

Hello! Honestly, before your comment I had no idea that AZERTY even existed... But sadly implementing a system to change keybinds in-game is too much work. You can either download the build and change the keybinds through the settings of the unity launcher or use "Alt + Shift" to change to QWERTY (from what I read online)

Really? Teleporting, controls and everything?

That's really good news : )

Yeah an options menu would be a good idea, I'll work on it at some point : )

You're welcome : ) 

Really happy to hear that it works! I can try making a worse looking version for Chrome so it runs better. Because even tho I can run it perfectly through the build, it lags alot in Chrome.

Hello! I tried fixing the issue and gave the game an update, could you try it out and tell if it works or not?
Also, are you even able to run the game on a Chromebook? Since it's a quite demanding 3D-game

Hello! I tried fixing the issue and gave the game an update, could you try it out and tell if it works or not?

Is the problem happening on both the downloadable build and also the one in browser?

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HELLO!! CAN YOU TELL MORE DETAILS, BECAUSE JUST SAYING YOU CANT DRIVE ISNT HELPING?? HAVE YOU TRIED WASD AND WHAT OPERATING SYSTEM ARE YOU USING??

What operating system are you using? Have you tried the downloadable build? 

moon. is a puzzle-platformer with a unique mirrored movement mechanic, stunning artwork, lots of polished levels and great soundtrack. 

The game was created by students from Stadin Ammattiopisto in 2017.


Here is a link to the game: https://alex-savander.itch.io/moon

and here is a video: 

moon. has 15 levels in total divided across 5 different areas. Each of those areas has has a unique style and song.

The mirrored movement mechanic in the game works with a shadow version of yourself that you can summon as will, which will then be used to complete basic button, key, lever, etc. styled puzzles. 

Any kind of feedback is greatly appreciated, if we get enough we might consider continuing the project and expanding upon it. Thank you for reading and checking out the game!

#moondotgame

The controls are wasd and space for nitro. The game wasn't thought out perfectly, so the accessibility isn't the best.