I'm sorry that you couldn't continue to next levels after the Tank was destroyed. It should have dropped a Can. Will fix it so you can try the rest of the levels too
AlexDjenkov
Creator of
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I'm a solo indie developer working on a small snow-fighting game, and I’d love to hear your thoughts! It’s a simple and short game designed for couch co-op, supporting 1-4 players across various modes—including a campaign.
I’m looking for feedback on gameplay mechanics and any general impressions about how the game feels. Does it play well? Does it feel like a fun, complete game?
Any insights, suggestions, or critiques would mean the world to me!
Get ready for an epic snowball showdown in this fun-filled couch co-op snow-fighting game for up to 4 players! With a top-down perspective, dynamic gameplay, and vibrant cartoon-style visuals, it’s perfect for game nights with friends and family. Choose from exciting modes like Free-For-All, King’s Crown, and Last Penguin, or dive into the Campaign Mode with unique challenges and boss fights. A special Kids Mode ensures younger players can join the fun too. Currently in early access, your feedback as a player will help shape this snowy adventure into its best version. Let’s make this game even better together!
Try the game here on Windows or MacOS https://alexdjenkov.itch.io/a-tiny-snow-game
Short teaser here https://youtu.be/hRWbNJ52yH0?si=cnATkhR9in_Hz8HW
Thank you lot for playing and reporting back! It means a lot! There is already Base health indicator on the player hud, but I agree it's not that obvious.
There is a perk that increase your move speed and agility but I agree that the character is a bit slower. I'll address that!
Thanks again for the feedback! It's the feedback I was hoping for
Whaaaat :D
Wow...man..good work..I didn't thought this is possible. I have a million questions.
First: I've made an overhaul to the survival balance. It will be progressively harder now, because it wasn't.
Second: Please tell me about the performance over increasing waves count? Did you encounter some spikes while playing or there were spikes only when loading next batch of enemies?
Third: Please share on what machine are you playing this.
Any info would be much appreciated!!
Thank you for the kind words! I'm sorry for the caused inconvenience with the 'ghost' enemy...I'm still working over those kind of bugs. Enemies tend to fall of the ground sometimes and I'm working to sort this out now. It's unacceptable and it takes out all the fun when happens. Thank you for reporting this! One more question - on scale 0 to 10 how difficult do you find the game (where 0 is too easy and 10 is unplayable hard)?
I've just released my very fist indie project - Dwarfenstein. Completely solo dev initiative.
Story driven First Person Shooter with Tower Defense. Endless survival mode also available in the end of Campaign.
Currently it's free since it could have some bugs and might need some polishing, but you can choose to support me. Accept my apologies if you come across some bugs, but please report them to me. This would mean a lot to me!
I'll try to hype you with a simple TEASER TRAILER