Thank you!
AlexPixels
Creator of
Recent community posts
Yes!
The overworld walking sprites can be found here: https://alexdraws.itch.io/pixelchampionsii-overworld
There are face portraits available as well: https://alexdraws.itch.io/pixelchampionsii-facepack
The second set of colors hasn't been added to the overworld sprites or faces yet, but I'll be adding those next.
Hey! I thought I had fixed this, but I was wrong. I just now uploaded a new folder that should be the correct size now.
Each face is 32px by 32px with a 2px empty border around each face to fit the 36px by 36px box and is scaled up 4 times the size to fit the 144px by 144px required for RPGMaker. Thanks for catching that!
I apologize for not getting to this sooner, but you are correct. The tiles aren't set up for RPGMaker. I tried it a few times with this tileset in the past, but I have so many tiles that they didn't fit the way I expected. I mostly used RPGMaker 2003/XP when I first started making pixel art, so the formats of VX, MV, & MZ are a bit less familiar to me. It was also taking time away from creating new tiles, but I totally understand the need so I may look into trying it again in the future.
Also, I'll look into adding underworld tiles to the overworld. I think it would be a great addition.
I don't have release dates since I've been real busy with my full time job, but a few tilesets I've started are:
Techno City/Factory
Magical-Tech Dungeon Interior
Airship of Metal
Byzantine Castle
Gothic Castle
Castle Interior
and an Ancient Dungeon Interior.
I may make the tilesets smaller to release them sooner, and release expansions later.
Thank you for being interested!
Do mean scaling it up? It should scale correctly at 200%, 300%, and 400%. 150% however will give poor results. If you are using photoshop or something similar, make sure interpolation is set to "Nearest Neighbor" when scaling, otherwise you'll end up with blurry pixels. Would you like me to include scaled versions in the zip?
Hi! The license guidelines for this products can be found here: https://graphicriver.net/licenses/terms/extended
Front and back facing walk animations of the large battler sprites are not currently planned, but I will consider that for the future. Forgive me if I misread your comment, but I think that's what you are asking for?
For RPGMaker MV I resized the sprites to be 3x their original size since the app is high resolution. I just reuploaded the file with the unresized sprites in a separate folder if that helps.