Hi, you made good work, but I have a question - in previous versions grab time was unlimited, if player don't want escape it could have lasted by hours. In new versions you add autoescape, when with param "grabsduration = 4" or more, grabs autoescape on 50-60%. Where I can change this setting? Autoescape needs to avoid buglooping, but how change it for long time before trigger?
AlexInsane
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A member registered Sep 17, 2023
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Hello. You wrote in patchnote for 0.161 "held restraints are now droppable - can knock held restraints off opponent's hand and use it against them". Player can pick up it, but can AI pick up when player drop restraint? And did you add restraints in loadout to exhibitions? Or this feature only for PvP?
So how game gives movesets to random characters? Some grabs are added automatically from mods, but restraints for which you has spent a lot of work and time just not used in exhibitions by enemies and they can only be added manually in H-labs.
Is there a file like unitdatas_versus_mode.json for random characters? Random sets of grabs are taken from old grabs base - so I presume there are a file with this base.