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Alfro

7
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7
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A member registered Jul 06, 2017

Creator of

Recent community posts

Oooh! I really like the concept of both you and the enemy changing depending on the tile! It's really cool!

I did not like having to use the weapon of the correct color to kill the enemy. The main reason is because I almost never got a chance to use the orange machine gun! Since the enemies are flying around at random, it's hard to predict where they will step next, and only the purple weapon has a range that lets you stay safe.

I would have personally liked it more if the enemies had similar patterns to yours (spread of bullets in orange, charged shot on green and long range shots on purple) and there was no color matching immunity.

That said, I really enjoyed the concept! Nice job!

I tried only the browser version. Do you suspect there might have been a difference between the timing for browser and desktop?

Great game! I feel the "lights-off" mechanic is quite underutilized. In my first two attempts, I only had it happen once before I died, and on my third attempt I won before it even happened!

Awww this game was so spooky/cute! I really loved the last part (no spoilers)!

I would like the main character's hitbox to be a little smaller, it felt like I was getting stuck in corners and I kept having to reset the puzzles because I was hitting boxes when i just meant to pass by them.

But overall a super cool idea and execution! 5/5!

Daamn that was such a nice game! Amazing job!

Pretty neat game! I think I was also expecting some kind of a boss? Something to do with the super cool hand illustration used as the cover. That would be even more awesome!

(1 edit)

Thanks, I guess ^_^

I am thinking on actually continue working on it slowly, so I may ruin the mystery eventually.