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Almamu

13
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A member registered Apr 29, 2020 · View creator page →

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Thanks for the comment! Yeah, the graphics suffered a little bit because no member of the team had experience with that part of the process. Most of the things are slightly modified free resources that I took the time to touch up so they kind of matched, and time caught up with us. Glad the gameplay and the story was fun! that's what most of the time went to in the end

Thanks for the comment!

Thanks for the comment! The idea is that you should stay somewhere above half health after the birds phase, that way the legendaries shouldn't be too hard to kill. They do keep you on your toes tho. To be honest we didn't think of a cursor on the ground, that's a good improvement for the next version after the jam is done.

After I died I could not get back to where I was. So I had to restart the game. Apart from that, the game looks interesting and has some promising mechanics.

I really liked the aesthetic of the game. The sprites and backgrounds look really nice and it seems to be a challenging game that really channels Getting Over It's and Golfing Over It's energy. 

Needs some polish but looks promising

I had a hard time understanding the fan minigame (and I still don't understand it to be honest), the other minigames are easy enough, the music and the graphics give it a good baseline to work off from, but it needs more minigames, and a tutorial.

I really liked the way the levels are built. Looks like there's been a lot of thought put into designing the challenges and that shows. Theres a level that has a bit of a high difficulty spike but that aside the game plays really well and keeps you on your toes. I'll definetly complete it after the stream.

I played the game on-stream and really enjoyed the aesthetic. The music is a really good and goes really well with the graphics. The gameplay is interesting and the cards system, even tho at the beginning looked a bit daunting, I endedup enjoying it a lot. 

I didn't get to the good ending, but I'll certainly try off-stream again. Keep up the good work and hope to see this released sometime on Android. Looks like a really good candidate for a mobile game that you can play anywhere when you want to relax a little bit.

The game looks interesting. The mechanics for being caught are interesting but I find they need a little bit of tunning. The game graphics look good and the music really fits. As @mikobrzu said, I think that it's missing some more mechanics to make it a bit more interesting as for the most part I spent the time waiting for the 2 hours to pass.

It's a quick fun game actually! I find it would be a bit more interesting if you were playing against friends, but playing it for the "highest score" is also entertaining. Keep up the good work!

The concept looks interesting! This looks to be the kind of game that can have around 100 levels and each introduce interesting challenges to the player. Looking forward to seeing more ;)

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The game looks interesting. I'm not good with circuits so I'm having a hard time to complete it. But I can coment on the graphics. The way that AI is used to generate graphics is actually interesting. They do not look out of place and are cohesive between one another. I'll definetly put some hours to try and understand more the mechanics of the game.

I really dig the graphics! Hats off to the artist. The audio goes pretty well with the general aesthetic and really gives it the extra touch that ties everything together.

The concept is interesting and proves to be quite fun.