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Alphanerd2

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A member registered 34 days ago · View creator page →

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Hello,

My project for this summer is to explore the feasibility of running a game development studio.    

I’m very much coming at the thing from an organization management perspective, and so learning the exact difference between the studio, a developer, and a publisher, has been a fascinating experience.    

One of the activities that ends up blurring that sort of line is purchasing game assets, rights and rights to revenue.   And I was wondering, first of all how the itch.io platform works, and if this is just in one of these little menu bars that I haven’t seen, or if there’s some sort of reputable third-party market that’s well known. That sort of thing. 

But also more generally about, just the practice itself. Is it normal and ethical to buy somebody else’s old project, and either market it as is, or continue development on it for the same purpose?  Seems to me a sensible way of building up a catalog for a studio that is just starting out. Don’t reinvent the wheel and all of that.  

I appreciate your input, and I hope this is in line with the rules and everything.   Thank you.



P.S. We are Fielding a three man team for the “skill up” game jam starting day after tomorrow.  You should definitely give them a look. And vote for whatever it is that we make. Xd


https://itch.io/jam/skillup-summer-time



Edit: mm, yes. Game assets. Okay. That answers the meat of my question