Thanks for liking it!
Indeed the mid and late game is pretty rough. The game was made for a 7 day game jam. Spent most of my time coding and testing the early game, everything after big Soyuz was implemented in a few hours because I ran out of time. And it really shows, all the typos, going from 100 bucks per mission to 10,000, state funding from 200 to a bit more to suddenly 1000, not to mention equipment balancing...
Really wish I had the time to play through it before the deadline. Of course with more time I probably would've added art or something instead of testing. Don't do feature creep folks, it's bad for ya.