Looking forward to how this turns out, I really enjoyed it and think it’s made quite well too, especially from an android perspective.
Keep it up Eggo! :)
Weirdly those 2 files don’t even exist in the game/scripts/gui
directory, I tried launching without any of the localisation folders, that works but obviously missing extras button and maybe else I didn’t catch.
Then I moved the English localisation button files into the general folder, that works best as it has the Extras button and probably shouldn’t cause any more issues.
Thank you for the response, and for making Cyberheart, you’re doing amazing with it. :)
Note: I was on version 0.3 previous to updating via replacing the files in the 0.3 directory with this updates files.
Got this crash upon launching with this update;
I'm sorry, but an uncaught exception occurred.
While loading the script.
ScriptError: Name ('game/scripts/gui/buttons.rpy', 1695532845, 8401) is defined twice, at scripts/gui/buttons.rpyc:1 and game/scripts/gui/english/buttons.rpy:1.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "E:\Cyberheart\renpy\bootstrap.py", line 275, in bootstrap
renpy.main.main()
File "E:\Cyberheart\renpy\main.py", line 492, in main
renpy.game.script.load_script() # sets renpy.game.script.
File "E:\Cyberheart\renpy\script.py", line 310, in load_script
self.load_appropriate_file(".rpyc", [ "_ren.py", ".rpy" ], dir, fn, initcode)
File "E:\Cyberheart\renpy\script.py", line 888, in load_appropriate_file
self.finish_load(stmts, initcode, filename=lastfn) # type: ignore
File "E:\Cyberheart\renpy\script.py", line 525, in finish_load
check_name(node)
File "E:\Cyberheart\renpy\script.py", line 501, in check_name
raise ScriptError("Name %s is defined twice, at %s:%d and %s:%d." %
ScriptError: Name ('game/scripts/gui/buttons.rpy', 1695532845, 8401) is defined twice, at scripts/gui/buttons.rpyc:1 and game/scripts/gui/english/buttons.rpy:1.
Windows-10-10.0.19045 AMD64
Ren'Py 8.1.3.23091805
Thu Dec 28 20:18:48 2023