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Andlez

3
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A member registered Feb 12, 2020 · View creator page →

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i totally agree with you, i missed a lot of stuff that seems obvious in hindsight. Audio is something I've never actually worked on so I was pretty iffy on anything as is. thanks for the post!

they actually are, but not very noticeable. i think its 3 damage a second compared to the 20 health. if i had spent more time on level design i prolly would have increased the damage because i would of been able to balance around it more

Thanks for playing! I think i had been testing it with the actual audio file for my sounds lower and forgot to raise it, and I had never had that glitch so thats kinda awk.