Thanks! I'm glad you like it!
It does not share saves, since too much was altered for this to be feasible. As also mentioned, saves have a chance of breaking between versions of this as well, as much may still change in the early parts of the game.
andrecaval
Creator of
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I have acquired a newer device, replacing very old device. New one uses current andrdoid version, old one uses very old android version. Both of my devices can install and play the game without trouble. I don't have enough information to know why one would be unable to download. Perhaps security settings, or not enough storage space to save the file.
All renpy engines using version 7.4+ now require 64-bit android. If you have a *very* old device, it is possible this is the cause.
Oh, wow. You're right. It's a rather significant oversight. Coupled with what was reported below (missing 'fixes'), I think I accidentally included the wrong set of original files with the package.
I have not completed as much as I want for a next release, however, this is worth fixing. I think I will post an update which includes a fix for this, a more finished interface + android version, and a few little updated details... Will do soon.
I'm happy to hear that you like what is done! Thanks :3
Thank you very much!
This version, here on itch, is a very early 'prototype' of a modified version of the original game. Only the introduction and Library through end of night 4 are 'modded' currently, rest is original game.
I, too, think the story is interesting and hope the full game is eventually finished. The human keeps pushing forward into strange, unexpected landscapes.
I've got more done in several other areas, but only first drafts, want to get more done before posting further.
Vincent doesn't smile for just anyone :3
Yeah, that's right. The original was an older version of renpy. The newer renpy includes a better base interface and some basic 3d engine capabilities that allow effects I wanted to use in the visual stuff. The parts of the game I haven't edited yet are not changed at all, so some of the minor typos or bugs will still be there, but the game-breaking ones are fixed, like crash on basement route* and jump to wrong character on construction.
* oops, actaully I didn't fix that in the post.. whoops. It's fixed now, for the next post.