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Andrew

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A member registered Sep 14, 2016 · View creator page →

Recent community posts

The carts. The stickers on the carts. The inserts. The  manuals. The boxes themselves all needed to be created perfectly by dimensions of which match other Gameboy games. After finding some good people to work with I ended up printing 100 complete in box copies of my game.

I've been looking into this and finding the manufacturers is the stumbling block, particularly for the boxes. With Alibaba finding cartridges to dump to is slightly easier, though I'm very curious the route you went!

It was quite expensive and I, as most developers, am quite broke. It came as a surprise that all 100 copies of the game sold out in 1 day and I was absolutely baffled. I still am. The support that I have received and continue to receive has inspired me to greater heights and I cannot thank the community enough for showing me that I CAN do this.  I can follow my dreams of being a game developer. I CAN make a game. I CAN make physicals and guess what?!?! SO CAN YOU! If I can do it, so can you.  

That's amazing and so encouraging! I absolutely love this resurgence in GB stuff recently. :D

BTW- Fun game, I very much enjoyed it and looking forward to getting a physical copy soon! 

I could pick up a mushroom, but couldn't give it to any of the Blob family! Is this intentional? I feel bad I couldn't help the sick blob wife. :(

Otherwise, lovely demo, looking forward to the full game. :)

I'm not the creator but I will say getting original music into GB Studio is not easy! Yet, anyways. :P

First time jammer here but I've had an idea I've wanted to try for a while, and I *think* it's a good fit for a jam (which obviously means it's 20x too ambitious.)

There's gonna be some horrific parts but it's more of a "Halloween" game than a straight "horror" one.