Hi, really digging the look of this, bought it directly. :)
However, I'm having some issues starting it on macOS. The console output gives me this:
❯ /Users/xxxxxx/Downloads/masterplan-bin_mac_amd64/MasterPlan ; exit; INFO: Initializing raylib 2.6-dev dyld: lazy symbol binding failed: Symbol not found: _objc_opt_respondsToSelector Referenced from: /Users/xxxxxx/Downloads/masterplan-bin_mac_amd64/MasterPlan (which was built for Mac OS X 10.15) Expected in: /usr/lib/libobjc.A.dylib dyld: Symbol not found: _objc_opt_respondsToSelector Referenced from: /Users/xxxxxx/Downloads/masterplan-bin_mac_amd64/MasterPlan (which was built for Mac OS X 10.15) Expected in: /usr/lib/libobjc.A.dylib SIGABRT: abort PC=0x695a3ae m=0 sigcode=0 signal arrived during cgo execution goroutine 1 [syscall, locked to thread]: runtime.cgocall(0x42fc6e0, 0xc000060c88, 0x444a000) /usr/local/go/src/runtime/cgocall.go:128 +0x5b fp=0xc000060c58 sp=0xc000060c20 pc=0x4005bcb github.com/gen2brain/raylib-go/raylib._Cfunc_InitWindow(0x21c000003c0, 0x6c00000) _cgo_gotypes.go:3175 +0x45 fp=0xc000060c88 sp=0xc000060c58 pc=0x40dc855 github.com/gen2brain/raylib-go/raylib.InitWindow(0x21c000003c0, 0xc000060d98, 0x11) /Users/owner/Documents/Projects/Go/raylib-go-solarlune/raylib/platform_desktop.go:24 +0x8e fp=0xc000060cf0 sp=0xc000060c88 pc=0x40dd87e main.main() /Users/owner/Documents/Projects/Go/MasterPlan/main.go:26 +0xa3 fp=0xc000060f60 sp=0xc000060cf0 pc=0x42cf5c3 runtime.main() /usr/local/go/src/runtime/proc.go:203 +0x21e fp=0xc000060fe0 sp=0xc000060f60 pc=0x40317ae runtime.goexit() /usr/local/go/src/runtime/asm_amd64.s:1357 +0x1 fp=0xc000060fe8 sp=0xc000060fe0 pc=0x405c671 rax 0x2000209 rbx 0x0 rcx 0x7ffeefbfe188 rdx 0x7ffeefbfe5f0 rdi 0x6 rsi 0x4 rbp 0x7ffeefbfe1d0 rsp 0x7ffeefbfe188 r8 0x7ffeefbfe1f0 r9 0x0 r10 0x8d r11 0x246 r12 0x8d r13 0x7ffeefbfe5f0 r14 0x4 r15 0x6 rip 0x695a3ae rflags 0x246 cs 0x7 fs 0x0 gs 0x0 [Process completed]
I'm only guessing it has something to do with the OS version, just wanted to let you know. I'll give it a quick try and building from source also.
Thanks!
Update #1: Managed to build it from source just fine! :)