This needs some sort of instructions. As is, I have no idea what I'm supposed to be doing or if me doing anything has any effect.
anerd42
Recent community posts
There're a few problems. For several of the puzzles, I'm still trying to figure out why one strategy didn't work but a nearly identical strategy did. A few of them I could figure out which of the cards would need to be used but had to just keep rearranging them until it worked. There was no explaination for what it meant when a card said it struck X/Y/Z times or dealt X/Y/Z damage, leaving the initial impression that the card would randomly use one of the three numbers. In easy mode, I kept getting pitted against some of the worst possible opponents for the deck I was using in the first match. For a game with this sort of system, I would expect easy mode to help a player learn which cards are in the deck they have by first pitting them against opponents with several winning solutions available. As things were, I had to keep redrawing until I got the one card in my deck that could counter much healing my opponent did and then spend the rest of my redraws finding another one because the limitation on the number of turns meant I lost even though my opponent was in much worse shape than me.
You have no sense of what makes a balanced game. no combination of cards has allowed me to win a single game even on easy mode. you do not make an opponent who heals 11-19 damage, gains 1-3 shield, and gains 4-6 armor be the first opponent. completely random cards for the player is difficult enough as is. Completely random cards from an opponent's possible deck ensures that impossible to defeat decks are created, especially as our opponents have cards that would are nearly impossible for someone who is the player's rank to achieve.
I just found this game and already sank six hours into it! Hard to put down.
I noticed a few bugs. Certain cards that I believe are supposed to be removed after they're played stay in the deck. For example, card where you become a toy of demons stays in the deck, and keeps adding duplicates of card for the demon related events. I'm frequently getting the card where the adventurer wonders about leaving three or more times in a row, too. I'm not certain what card adds another of those cards to the deck, but I'm getting that a very disproportionate number of times. After a while, the majority of the cards played are either demon events or the same adventurer event.
Is the feminization ending finished? I ask because I chose the option that said it would lead to that ending, but drawn no further cards related to it. Choosing the option to get an exorcism also seems to do nothing.
When I choose the option to have the guards remove the two succubi from the room, it doesn't affect my army at all.