I liked the aesthetic of this game and the concept, though I wasn't totally sure what was going on at times. I think that's part of the mystery. Thanks for the game!
Liked the concept of the "side effects" affecting things. I did run into one small problem which was that my character would randomly just shoot off into space and I didn't understand why or how to get back. Would love to see more :)
I really liked this! Nice concept, and nice execution. Part of me wishes there were checkpoints, but part of me also understands that that might go against the message of the game. Nice entry!
Once I figured out that movement was WASD for north/west/south/east, I got it. :) Good writing so far, and I'm interested to see where this goes as I play more!
In level 3, I think I managed to break the game - I ended up under some buildings, then jumped up, and the game zoomed all the way out until the world was gone.
I loved this! The homemade feel of everything, all the textures, the great soundtrack...and the ending. Really lovely short little game, and great job!
Great graphical style! Really enjoyed the mood and feel of this one - there's something Lovecraftian about it. Wish I could run in fullscreen, I had a hard time finding stuff because it was so small.
Really liked the feel of this game! I enjoyed how it's not easy to see everything (good job on the glow mechanic, it really helps) and the bits of story made me want to know more. Good job!
Hey there! Nice game, and amazing that you made it in two days! I ran into the same control problems as other people, but reading the comments it makes sense now.
Definitely sets a mood! I like how you built out pretty much the entire town. Couldn't find the password though, I did notice a bunch of pl,aces saying "Press e to open" but I couldn't figure out what I needed to open...