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AnnonMods

7
Posts
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A member registered Feb 26, 2023

Recent community posts

You would need to add an ai areaMarker tag to the 2nd spray type in the xml, create that new ai area in the i3d. Look at the Bredal k105 xml, sprayer section for reference. Also seems to be a game limitation where when you change to the wider width on the fly,  you need to detach then reattach the spreader before ai will read the new work area.

Why is it that i want those liquid tanks in the 3rd pic so bad? Are they available on your patreon ? 

OS Farms Modding & mappings Facebook page 

there is a camera outside the model file structure on the 4420, unzip the 4420 and open the i3d in giants editor. delete the camera named "camera" and those go away.

Awesome tractor, thanks for the convert.

The wheel warning is causes from you  having 2  foliageBendingNodes defined, but under Lizard and Goodyear wheels you are referencing an index 3 node, which isnt defined. <foliageBendingModifier index="3" minX="-2.17" maxX="2.17"/>..

just change every instance of

<foliageBendingModifier index="2" minX="-2.17" maxX="2.17"/>

 <foliageBendingModifier index="3" minX="-2.17" maxX="2.17"/>

TO this

<foliageBendingModifier index="1" minX="-2.17" maxX="2.17"/>

<foliageBendingModifier index="2" minX="-2.17" maxX="2.17"/>

or define a third foliageBendingNode

You did a very nice job with this update, Sir! No errors or warnings thru testrunner or ingame. Very rare these days!!