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Anonymous71428

8
Posts
A member registered Jul 16, 2023

Recent community posts

(1 edit)

I had echomancy, double exp ability and the proc ability on level perk. The ability on level perk has been rate limited and is now preventing the game from crashing, but the combination, along with aoe damage like frostnova, allowed a loop of leveling up multiple times, triggering frostnova and killing onscreen enemies, and also triggering double exp, wherein echomancy triggers it again, causing a burst of experience and level ups.

At least this time the error didn't crash the game and I still finished the run.

(1 edit)

Uh, I got an integer overflow with the wizard.

I got so much experience on night 17 I got negative talents. I am now stuck on level one, unable to level up anymore in proceeding nights or learn any more talents.

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Really?
I find it overpowered, its early game is somewhat weaker, but its potential is literally exponential.

If anything, the warrior is really weak. It's gimmick is its combo abilities, but its nature as a close range fighter meant to tank hits for rage works against this.

For a fix, might I suggest that the knowledge is power ability doubles the experience gain STAT instead of the experience orbs on screen for a few seconds?

This way the game doesn't have to spend resources trying to render so many particle effects and can just double a number somewhere in the backend. 

That is assuming the error isn't just caused by an integer overflow.

Got a new error message this time!

Similar circumstances as previously.

(2 edits)

Hello, ran into the memory problem again.

Playing as the wizard, had the double experience ability, faster orbs on level perk and proc ability on level perk.

When there are a lot of experience points on screen and you just got a burst of experience and you level up, there's a chance of you doubling the incoming experience points, which causes you to level up, which can trigger you doubling the onscreen experience again, which causes you to level up...

This loop also grows exponentially as each level up requirement seems to grow linearly (if at all) whilst the experience comes in multiplicatively.

I managed to crash the game by running out of memory with the wizard.

I had a lot of flaming earthen orbs, the frost nova and double experience abilities. I also had several of the trigger ability on level up perk.

This is the result.

Really fun game, but I noticed that the wizard's orbs sometimes bugs out and doesn't start orbiting from the start of the night. I suspect this might be due to having too many of them? 

I noticed this issue in several of my runs where I had a few base orbs with the flaming orbs perk and with using the atomize ability a few times the night prior.