<3
anOVERTHINKER
Creator of
Recent community posts
Hmmm. It depends, so
When the red light turns on, you have about 3 seconds to stop. You wait a few seconds until you cant see it & hear it.
If the speakers turned on, while that was happening, as long as you don't reach 100 noise, you can hit the lever on the speakers to turn it off.
I'll check if there's a bug on my end though, just in case.
Question: Did it work the first time? Turning off the speakers?
1.The creature lurks in the water, you need to listen using headphones. You'll then see it's red light. if you don't see it's red light you're safe.
2. there is no flashlight, everything is interactable on your tool belt. The event about turning off the light, there's a light bulb that is the only thing lit up you turn off.
3. Listening & paying attention to your surroundings is important.
Hope that clears it for ya! :)
Thank you for the response!
If I get a steam deck to test my games, I wouldn't mind any negative reviews for it if it didn't work but I do not have one to test any of my games on.
The only reason Notebook entries was approved was that steams internal team tested my game on the steam deck, which was a surprise haa
I'll take a look to see if I can improve certain aspects before the release!
(◡ ω ◡)
Hello.
This game was not made for steam deck.
Performance was not changed since it made for PC's and no one had a problem there.
In all honesty im afraid that if I would give you a key, you would give me a unfair negative for something I never stated it would work on . :(
Since you gave this game a a bad rating on itch for that reason .
Those ratings hurt us more than the public would know.
Thank you :)
Thank you :)
That is the point, it's a game about darkness. You don't miss much by looking at the floor, since most of the scenes that have horror have lights or sound cues. :))
The fear by looking at the ground was the whole concept, if that didn't engage with you that's okay :D it wasn't for you hehe
Thank you for playing!
Thank you very much,
Yaaaaaa, you're not, it's just new things I'm trying out that's others don't haa don't worry about it.
so the thing jumps and scatters behind the table, you look under to see if it's there but it's not.
So it lands on top of the table and scurries away.
I could've improved it, I had some ideas but the deed is done haa
:)
wouldn't call that very haa but letting me know what you use would be useful,since you're the only one reporting that issue, like
Do you use 2 monitors? Did you close the game and open it again, did you ever alt tab, do you have a mouse Config program, Graphics card Version, etc? :)
Did you try vsync on?