Awesome art, and more content than I was expecting. Love the enemy variations, and the elevator effect. Was expecting a boss at the end, but the enemy rush portions work great too.
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This is it. Survive the alien onslaught to be the last one left.
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Thanks for the feedback!
The easiness is maybe a flaw in the design. The faster you go, the less damage you take, so by the end you're just trying for more hits than misses. If I kept going, I'd probably make the damage count more and ensure panels are generated in a way where you don't get trapped.