Hey there, I appreciate the feedback! Both are good ideas... I'll probably add them to the list, which is getting pretty long at this point. Unfortunately I've been pretty busy with finishing college and starting to work since the time I posted this so all I've been doing is writing down more features and fixes that need to be done. But now I've kind of stabilized so I might find the time to continue this project! Anyways, thank you for playing!
anzorein
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Yup, I understand all the points you are making, they are actually the same of what I felt when I tested it a few times, and many things feel this way because of the lack of other content. I appreciate all the details your bring though, as it confirms what I suspected earlier. It is very rng heavy for now until I get to add some other systems that I thought of (different missions, delaying quests to send your party tomorrow, that stats actually determine if the mission is successful or not, improving the interface to better understand which party offered is better, etc.). In the end, I published this to get the feedback you and many others have given me so that I know what I need to focus on first. So anyways, thanks for taking the time to try it out and for being forthright about what the game is lacking, I really appreciate it! And I hope that if you come back in the future to see what changed, it feels more enjoyable with those issues fixed, I'll try my best to deliver!