In response, I decided to write my full vision of the game:
I can't say the game is perfect, but it's literally demo.
Anyway, 'janky movement' and 'unresponsive controls' - I don't agree. I played the game on mobile and overall it was good (the only problem was with magic because I was releasing the joystick too early, but that's my problem). Even taking into account that I didn't play on a PC, I can't complain about problems with control unresponsiveness.
The enemies are literally no threat, except for the bosses. They didn't even annoyed me. But perhaps it would be better if the enemies actually presented some kind of challenge with interesting mechanics or something else.
Puzzles: obvious and simple. I can't even say that it's a 'puzzle' when you are literally given everything to just make your way to the target. So it's better to explain here why puzzles are 'the worst thing in the game'. For me personally, it complements the gameplay without being too forced, It feels like a natural part that you didn't even think about while playing.
-----
Although it is worth clarifying that there is a problem with the statistics screen. Plus ordinary are too easy (or the main character is just a killing machine).
By the way music is good. Surprisingly good.
I don't know what else to demand from a game like this. Overall I recommend it.